We produce bespoke 2D artwork for video games, matched to the look and feel your project already has or wants to build.
Whatever you need, be it heroes, creatures, items, scenery, tile sets or other in-game visuals, our artists turn your ideas into finished, game-ready pieces that sit well together.
Our illustrators bring 7 years of hands-on experience in game art and 2D illustration, balancing strong visuals with artwork that is actually practical to drop into a build.
We work alongside you at every stage, learning your requirements so the final pieces suit your game's mood, pacing and technical needs.
A back-and-forth, collaborative build
Strong artwork grows out of clear conversation. We stay close to clients throughout a project, trading ideas, sharing drafts and checking that the direction still feels right.
Instead of vanishing until a final piece is ready, we send work-in-progress images regularly, giving you room to comment, request tweaks and stay involved in how the piece develops.
For some briefs we will also sketch out several concepts, poses or compositions first, so we agree on direction before any time goes into finishing details.
What you can expect
- Artwork made specifically for your project, not stock pieces.
- Ongoing updates as work progresses.
- Exploration of more than one visual direction where useful.
- Preview images at various stages of the build.
- Openness to feedback and requested changes.
- A consistent look that stays true to your game's identity.
- Game-ready files in the format you need, png, jpeg or psd, sized anywhere from 16x16 pixels up to 8K.
Our background spans video games, board games and children's books, and we enjoy adapting our style to whatever a project calls for.
The aim is not just handing over pictures, but helping shape a coherent visual identity across your whole game.
What happens after you buy
Your order opens its own thread here the moment it is paid, and everything about that
order - questions, changes and the final report - happens in it.